They announced today though that content will be delayed as a result of working from home due to Coronavirus so not sure when any patch will be forthcoming.Good luck with that as Rebellion are slack when it comes to fixing achievements as I've played all the Sniper/Zombie games, and there's achievement problems with all of them.They patched the broken ones in ZAT. I messaged them on twitter last week about Hoarder being glitched (and the water zombie kills sticker) and said they are workimg on a fix. Hopefully they patch it, but until then this is the only way I found you can play the game and get all the achievements.
So I suggest that if you finish a level and want to turn it off, once you finish a full campaign level then once the next level starts quit out to the main menu & then restart that new mission from the chapter select when you turn it back on again, also rebooting the console is what I was doing once I turned the console back on and achievements started to unlock again.Ģ) If you are missing achievements like the level ones, going back and doing them again won't unlock the achievements, its best to unlock everything else then delete your save and do them later on.ģ) when playing from auto resume I got 1 weapon mastery but the achievement didn't unlock however it did count towards the 3 weapon one where I got after resetting the console and selecting a level from the main menu and not continuing. Here is what I have found out through experimentation as of the ġ) I have 3 level achievement that are still locked, and what I have found that if you turn your console off and then auto resume the same/next day etc the achievements won't unlock. Stunning the zombies with Iceberg Lettuce's Plant Food effect may be more practical than Kernel-pult's Plant Food effect because Jester Zombies can deflect butter.I'm having issues with the achievements not unlocking also.Do not forget to use Plant Food, but only when needed the most.If there are more Zombie Kings on the lawn, try to plant more Pea-nuts to stop the Knight Zombies at the third column from the right, then kill the Zombie Kings quickly by planting Fume-shrooms or Pea-nuts near them.You may use an Iceberg Lettuce as a good choice to stall it.
When a Zombie King appears, kill it as quickly as you can, or it will upgrade the Peasant Zombies.If there are many Wizard Zombies, using Plant Food may be a good idea. When a Wizard Zombie comes, use an Iceberg Lettuce to freeze it.Be careful that it does not damage your plants too much if it throws back projectiles. When a Jester Zombie comes, you should have at least two Fume-shrooms to kill it.
As quickly as you can, plant two columns of Kernel-pults, two columns of Fume-shrooms, and one column of Pea-nuts, with the Pea-nuts being at the front and the Kernel-pults at the back, leaving the Fume-shrooms in the middle.Try to delay the first few zombies with Iceberg Lettuces. Start by planting two columns of Sun-shrooms.Waves The small number next to the zombie icon means that zombie will always appear in that lane, with 1 being the topmost lane and 5 being the bottommost one.
Taking out the Zombie King will probably work better than taking out other zombies one by one, as letting the Zombie King live will only prolong the situation. Jester Zombie eliminates the usage of Kernel-pult, and also makes it difficult to fully use Pea-nut, as Pea-nut must be used to defend from Knight Zombies. Wizard Zombies will come hard in this level, as many zombies will shield it, giving it time to turn plants into sheep. Sun Tombstones in the beginning should be destroyed quickly, so more sun can be available. Iceberg Lettuce will prove to be very versatile in the early stages of this level, as it will really help stalling the early zombies. The beginning of the level can struggle players easily, as sun is very limited, and the player must use either Kernel-pult, Fume-shroom, or Pea-nut to defeat the first few zombies, all of which have more than a 100 sun cost. The addition that Zombie King appears in this level, as well as many tombstones appearing early in the level, adds to the difficulty. Magnet-shroom and Grave Buster are not given in this level, even though they are nearly crucial in most Dark Ages levels.
However, with the given plants, the zombies will prove to be relentless and difficult to overcome. The player is allowed to use the premium plant Pea-nut in this level.